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(+1)

Certainly, a challenge! If the acceleration curve was tweaked a little and the ships where a little less bouncy, I might enjoy it a bit more. It's impossible to aim when it's impossible to stabilize the ship.

I like the challenge of a physics-based space shooter, and I like the ship designs! Keep working on it and this could turn into a competitive combat game!

(+1)

Hey man, I appreciate the feedback. It's a good idea to tweak the acceleration/bounciness after the jam to make the game more enjoyable! I made them the way they were to make the game really chaotic, however I may have made things too chaotic at times :P