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I like the simplicity in this one! you kept it simple and it works out good. We would have loved, if the upgrades hat some kind of explanation or if there was a way to loose, maybe if a number of blobs would escape.

Well done game overall!

Yeah, thanks. I really tried to keep it simple to make sure I finish on time. I previously participated in two game jams, both of which I didn't finish on time. I participated in the Ultra Bigginers jam and over-scoped. Afterwards, I kept working on it but I'm not sure I wanna keep working on it (https://whalewell.itch.io/toostrong) (ps: if you're curious you can check it out...idk..)

I did play with the idea of punishing the player when they miss a few blobs but decided not to since I'm still not sure if I should.