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Hi! I love the concept for the game, it seems really interesting and deep!

I had a couple of minor comments as well as some gameplay issues:

  • I loved that the main character explains the game when you first load. That's a nice touch!
  • After clicking start if I click "Gain Knowledge" I can't seem to escape the gain knowledge menu
  • Unfortunately after clicking the Begin Battle button I also am unable to play the game. It looks like the battle begins but the menu is still up and I can't really see what's going on behind the menu
  • If I click either of the build options the only thing I can see is the cursor changing but I can't place anything.
  • There are a couple minor spelling errors throughout the game that I saw: "Dungon, "witch", "Menue"
  • The colors on the home screen are a bit hard on the eyes.

Overall I hope that I am able to get past this menu issue and be able to play the game! Seems like a really cool and neat idea!

(+1)

Thank you for pointing out some issues. I realized that the game dose not tell you to scroll down game knowledge screen, witch has the exit at the bottom. The menu also uses the scroll wheel. You also cant place tiles on the panel. I also noticed one of the spelling issues, but i had a screenshot of it and it was too late. The final point you mentioned is on porpoise. The entire game, menu included, updates when your dungeon looks cool enough, according to its standards. When the game jam is over, i will update it to be more apparent. Also, i learned a lot about game development from you're comment, so thank you for pointing stuff out.