Yep, I used the whole week, I tried getting all main mechanics working in the first 3 days, then in the 4th and 5th day I made art and made code for powerups and improved the code for everything else. Then on the 6th I made the enemies (which i already made a script for just needed to tweak parameters and make the sprites). On the 6th in the evening I also exported and made the cover art as I knew I wouldn’t have time on the 7th in the morning (for me it ended at 11AM).
Now here I am just rounding the days cause really since the first day started at 11AM too that would have technically been day 1 and so day 7 would have not actualy been day 7 but yeah, I spent that day on developing on the concept, I already had a vague idea but didn’t know certain changes I’d have made.