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(+1)

Great concept, I've never seen anything like it!

The stab attack felt too underpowered considering it's so easy to just spin the knife in circles and slash constantly. Maybe give the stab attack a little bigger hitbox? Also some powerups could spice up the gameplay a little more :D

(+1)

To be honest, I ran into so many physics issues making this, I was rather lucky to even have 2 enemy types. Lol. And the Thrust gets to become more useful the longer your rope gets. Not that it's mentioned anywhere, but the Thrust seeks a target in a cone in front of it and deals 1.5x Damage.

(+2)

Oh I see, thats a smart mechanic. Maybe I just need to get better :D