Interesting game. I like the concept, but I feel like it was held back enormously by bad controls.
- there's no way to tell what you're looking at/what you're going to pick up
- mouse movement feels floaty and weird
- while holding something, you can't change the height you're holding it at by looking around
- the player moves excruciatingly slowly
- the controls are never explained. I had to go to your itch page to figure out how to pick things up, and the instructions on your itch page are actually wrong! I only figured it out via trial and error.
Good controls are one of the most important things for the feel of a game, and I think you need to spend more time and effort on them next time.