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Thank you for the many kind words!

> really an awesome display of the chasergaming assets in such a complete and polished game.
...

> each of the different mechanics of the characters offered a different flavor and unique experience each time

yay!  Showing off ChasersGaming's stuff and making each different area feel and play differently were my #1 and #2 goals for the game, so thanks so much for letting me know you felt I hit those marks!   :)

> The level design was well thought out, and the criticisms that I would think of would be answered by the smart level design.

Thanks for this comment also.  The gameplay for several of the areas was actually quite different than anything I've done before and I did have to put in a fair bit of trial and error to get the enemy dispatch for those levels feeling right, so it's really nice to hear you say it came out ok in the end.

Let me know how your Hard Mode play through goes!  :)