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(+1)

Really fun demo. It's pacman but with more enemy variety which is really interesting. The player is very fast. The slow down items can help gain more control at the cost of slowing down which is a nice trade off. The transitions to new levels are really nice with the graphics fitting the game. The music also fits perfectly with the animations in between levels. The only thing I can really say is to put the name and controls on the main scene before you start the game, but other than that this is extremely solid. If you do update the game, add more enemies, they are pretty fun to fight against. Here is my current high score. I'll have to play a bit more.

(+1)

Hahaha, the player being way too fast was actually only for debug purposes, which I accidentally left in. I reuploaded the game with the player moving much slower. The accidental original build had the player move 4 pixels per frame, now it moves 1 pixel per frame, with the sushi being able to bring you up to 2 pixels per frame. Hope that fix makes it better, but if you do prefer the faster movement, I'll add it back in.
As for enemies, I have over 4 more already fully implemented, and I should have more enemies, powerups, and even a boss level or two added in the final release version. I'm shooting for at least 30-50 levels come release.
Thanks so much for playing mate, I'm glad you liked it!