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Calamity Sanctuary:

Scavenger + copy + heal 50 is busted good. This game has a pretty steep learning curve, and I appreciate the fact the the demo edition lets you just keep playing. There is a big variety of enemies, and the mechanics are varied and pretty deep from what I can tell at my primitive skill level. The combination of real time dodging with cards is innovative, its a bit hard to follow the UI, and maybe it’s just my screen resolution, but I can’t read the cards in combat. 

The frogs are bugged too, if a tile in the far back (on the red side) is blocked by a wasp or something else, they just glitch around like their pathing is failing to update and reverting them all over the place.

I had some good fun with this, abusing the card mechanics, keep it up, clean the hit detecting just a little, and you’ve got a fun game. 

Thanks man appreciate the feedback! I think healing cards are pretty overpowered, will probably try a combination of making them rarer, making them cost more or have a drawback like 1 use per fight (or maybe per game even).


I thought I had fixed the frogs but doesn't seem like it will look more into it.


What's your screen resolution? Also did you try holding down 'c' to better read the cards? I'm still trying to find the sweet spot of between totally real-time yet letting players read their cards and make decisions.


Once again thanks for playing!