Very nice game, really like the graphics. It reminded me of games like agario but single player and more organic.
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Some indication of how big is the swarm would be appreciated, could be a simple count of how many locusts there is. It would help a lot, because it's somehow difficult to tell how many there are when they are covered by bushes and trees, it would also help to have a clear idea of how much damage a chicken did eating locusts.
I don't know if a competing swarm would be interesting, it might be pretty fun, but I'm not sure either. Testing this could be a great experience, and if you consider it being multiplayer it could expose you to a lot of interesting development knowledge, network development is very challenging but pretty fun.
A swarm size indicator is a great idea, I'd definitely look into a visual metric but if I can't get that to work then it would just be a simple count! I'll be sure to include that, thank you for the suggestion! Also an indicator of how many locusts had been lost as you go would be great too!
I agree, multiplayer is a whole other can of worms. I simply meant an AI swarm!
By the way, would you be interested in testing future versions/ projects?