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Very nice, I've been following your progress as a fellow Unreal dev - I appreciate how authentic you were able to get the PS1-look and in general the atmosphere and vibe of this project is very well done! In particular, I love the camera work, and how it shifts from fixed angles to following your character around corners.

Obviously, would have been great to have a little more content - I sort of had a hard time keeping up with the dialog, would have maybe been nice to space it out a bit more. The ending does feel a little abrupt, but totally understandable for a jam game. Overall, great work!

Thanks! I've been playing a lot of PS1 games for a while now, so I'm glad I was finally able to put the knowledge to use.

Yeah, sorry about the dialogue all being a bit squashed together; I did the environment design first, based on what I thought I could achieve before the deadline, but then decided that voiceover was what I needed to tie it all together, so I had to fit it into what had already become a shorter experience than I'd initially planned! I guess narrative design is important, huh?

Cheers for playing!