Thanks! I've been playing a lot of PS1 games for a while now, so I'm glad I was finally able to put the knowledge to use.
Yeah, sorry about the dialogue all being a bit squashed together; I did the environment design first, based on what I thought I could achieve before the deadline, but then decided that voiceover was what I needed to tie it all together, so I had to fit it into what had already become a shorter experience than I'd initially planned! I guess narrative design is important, huh?
Cheers for playing!