I just want to tell you how reassuring this kind of comment this has been to me. Halfway through the Hinterlands 3 section I got quite a bit of self-doubt, I wasn't sure I'd be able to convey things well enough and that it'd become a low point in the entire game.
A third of the time I thought the chemistry between P and Storm wouldn't work. The other two thirds were thinking that the investigation sections weren't strong enough to stand up (but if I made them more robust it would make section even longer) and thinking that mechanically the Hinterlands were too simplistic.
Seeing just how many people liked and understood what the Hinterlands is about was such a relief for me.