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walking around seemed to jitter a little bit

punch swing was very off center, it felt like if you were directly facing an enemy, you would miss since your arm swing around the side, not the front

needs more content. Maybe something big enough that being on a sphere is impactful. Right now all the interactions are so small they can easily be approximated with a plane, so being on a sphere doesn't impact gameplay in any way

Thanks for playing.

Regarding the walking jitter, do you notice it only when walking downwards (screen downwards) or in all directions? I have an open bug relating to this and I think it's only in the one direction.

I agree with your point about the lack of content. I will be adding boss fights, but that doesn't solve the issue about the sphere. I'm lacking ideas.

Punch will be adjusted for DD41