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That's a good point, many seemed to have troubles exporting their project, so we'll need to cover that more in depth.

There's a tutorial already but it should have been linked on the jam page: http://docs.godotengine.org/en/latest/getting_started/step_by_step/exporting.htm...

the export tutorials could be more straightforward. I ended up getting it working but there was a lot of hoops to jump through. That said, I think most of my issue was using the Mono version for exporting. It did not play well with the templates

I had a similar experience with the tutorial. I was trying to export to Linux, took a look at the tutorial page, and decided to just figure it out on my own. I'm not 100% sure I did it correctly, but it seems to run so I guess that's good.