Here are my impressions after beating the enemy.
- Unit control is confusing, for example you click on the building you want them to work at instead of the location of the action you want them to do like other RTS.
- clicking on alchemy building instead of resource patch
- click on the first building to speed up construction of other building instead of the building being constructed
- The building menu needs descriptions of what they do. I just built everything to see what they do but they are not obvious.
- When clicking on buildings they sometimes show the wrong menu. both the alcheminer and the soul well show the menu for spawning cats.
- The camera constraints on the left side make it so units can hide behind the left menu