Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+12)(-3)

lame comment

(1 edit) (+4)(-14)

You know what else is a lame comment? Blankly just saying 'lame comment' without any context or constructive rhetoric.

(+21)

Hey there - My reasoning for the price is that I spent about 7 years working on Fallow and getting it to a place that I feel very confident about, and I don't see length as a significant indicator of a game's quality or worth. The game will definitely go on sale at some point, so maybe consider grabbing it then?

(+1)(-11)

Fair, and I get where you're coming from. I may not agree, but I'll respect your right to the views you have. And as I said, it looks fair-out beautiful and amazing. :)

(+8)

a 5 hour movie is not strictly better than a 2 hour movie

a 2 hour album is not better than a 30 minute album

a 40 hour game is not strictly better than a 3 hour game.

Valuing content over quality is strictly a video game idea. Sometimes long games are great and infinitely replayable ones are also nice but I feel like it becomes more difficult to sell games which are more artistic and story driven and less focused on gameplay. 

Your argument is that longer games are more valuable and should fetch a higher price tag, yet you haven't indicated a single reason why. If you think a longer game is more fufilling, may I ask why that may be? If length indicates the quality of work or the amount of work, you have already disproven yourself by saying "this game looks amazing" and ms. Rook has worked on this for over 7 years. I personally don't see value in a longer game because there is nothing a longer game has than a shorter game can't have