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Fantastic visuals and music. The default keybindings are, well, I'm sure they made a lot sense during production, but generally my thick meat appendages only tolerate  a WASD/JKLI closeness on the keyboard when typing, and at all other times it's a hostile set of skirmishes where they fight from WASD/arrow key borders at best.  Lots of artillery and civilian casualties.

On a tech and atmosphere level, it's a solid start, good luck with fleshing it out.

Thank you for your feedback maprower! Glad you enjoy the atmosphere, things should be a lot more fleshed out and less rough by next DemoDay since most of the frameworks are in place for pumping out content and adding polish.

You're right though, I can see how the controls aren't for everyone. Keyboard bindings are definitely needed, especially since your character will be able to use their own special attacks next DD, which will mean 3 more buttons to use.