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(1 edit) (+1)

I enjoyed the bit where you made me feel like I was having a fucking stroke. 

Less so the bit where I had to complete what felt like a neverending amount of tiles in a row with each tile requiring split second reactions at the start. Going through earlier tiles got a bit monotonous.

Nevertheless, continue on your valiant quest, I have faith you'll be able to split mine and many others' heads in two. And I will encourage you.

Thanks for playing. I have the checkpoints after each mission (10 levels aka tiles) mainly since the tiles are all pretty short and it adds to the difficulty so I don't have to make overly hard levels. There is also the momentum and how tense it gets with having to beat multiple levels in a row where you have to be on edge at all times to beat them. If i could make the levels bigger without any impact on performance, there would be more checkpoints. I'm happy you found the game difficult.