Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
Deleted post

Thanks for playing!

The walking used to be the same speed as the bad guys, but I slowed them down to make testing easier, and you're right the player should also be a little slower.

Being attacked is something that does need to be fixed, but I think I need a more complex solution instead of just a cooldown. I plan to buy Dynasty Warriors to take a close look at the AI behaviour, especially while being swarmed. Currently, the collider for bad guy attacks is smaller than the player's, but that isn't enough.