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Great work, thanks for doing that.

Providing source code is indeed a requirement for the jam, but I think we'll need to provide more documentation on *how* to do it for the next jam (same with exporting).

I've asked all projects with a "N" on that list to provide source code if they want to be eligible for winning the jam.

I know that CowThing can't provide the source code for Frog Smith as they did a blunder when trying to upload it to GitHub and deleted it locally before it was pushed online (allegedly, but CowThing did provide source code for their previous jam entries - winning two Godot jams - so I tend to trust them). Rules are rules though so we'll have to exclude Frog Smith from the final ratings.

I noticed that there are, at the moment, two games that have a link on external repositories (so they have Y in the list) but that do not contain the sources (these are Going to Grandmas and Idiots On The Line) ... but they probably have just forgot to put them

Thanks for checking, I only did a visual check and didn't have time to actually check everyone for source code. I looked at the Going to Grandmas and the source is in the downloads. As for Idiots on the Line you are correct, the repository is pretty bare, there are two files in there but nothing else really. So I have updated both with comments and for now changed the one to a N

(1 edit)

Dev to Going to Grandmas here. Sorry about the source not being visible enough. It's up now on github.

nooooo ... I'm sincerely sorry for Frog Smith!