This was impressive, seeing as it is multiplayer. I think I managed to collect almost every orb that you didn't require more people for, some were well hidden! It has this same "retry, retry, retry" feeling climb maps in the Source engine has.
Yeah! I remember those climbing maps in CS 1.6 when I was young. This experience somehow projecting in to this project I think. Haha, those orbs positions in random generated, so some of them placed inside something, oops. I hope this was fun to take this special orb.