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Many thanks for such a detailed and valuable review! I'm still going to comprehend the right way to make movement better. Of course the main goal is to give players the possibility of inventing their own tactics. Game with a simple yet engaging idea plus a variety of  tactics is indeed what makes a game design solid. Having lack of time we decided to stick to fixed small map size and of course there's a lot of bugs, but in future we definitely should think on the map size and bonuses and other things that identifies player, as you said. Once again thank you for the feedback! This is our first gamejam and feedbacks like this one is something that makes the gamejam experience so valuable!