1st, Mostly taking a break from SC, *ESP* as dev seems intent on making each update *MORE DIFFICULT* than the last! [see my 5.4 Post on 60 Evasion!] There might be some hard-core pple out there, but there's *ALSO* some "casual" players who do it for the fun/Stress-Relief. (etc) [Maybe I'll come back & stick w 5.3?]
Trolls aside, what Unique Traits did you encounter that were harder than normal? Did they KILL anybody? [never had a *REQ* Troll quest]
I agree, Rebels normally *R* easy, *HOWEVER*, a Rebel w 60 Evasion, IS NOT! [killed most of my team!] (that's over 2x the normal Evasion of Goblins! a huge huge HUGE bonus! [to ENEMIES] ) [was almost impossible to hit! (club/knife--like yours, no advanced weapon)]
You didn't have any swords (+ to hit) I checked. (wish how I'd could see how well your "team" did against 60 Evasion enemies!)
W/o going over all you saves again---you downplay enemies & mention "cannon fodder" [LOL] ----but, at LEAST 1 died, maybe 2+
How many died on your run, & who were your toughest enemies? [including any rare/unique enemies]
Check your testing again---with *NO STAFF*, you have low MATK, = low magic dam & low healing. (healing is based off MATK)
(I do train anyway----but mages mostly for Classes [5.3--Caster, etc] *AND* everybody, for Loyalty.
"unkillable" is an interesting goal. [wait is that a WORD?!? ]
Here Chars "die" when they get down to 1 (2? 3? IDK exact # for threshold---Extreme dam & penalties)
So , say you "kill" the enemy----but they "kill" 3/5 of your team. [or even 4/5!] Is that still a "good" quest/mission?
(Note again that Ext Dam (from memory) R *HUGE* ----nerf production, can't fight, etc. )
BTW in the little i've done so far in 5.4, never even *TRIED* a Med (Bandit FORT)----as even "easy" enemies have been *SUPER* buffed! :-(