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(1 edit)

these pixel graphics are great the soundtrack matches well with the environment you created parabens. A tip on Rigidbody 2D in unity put 'collision Detection: continuous ' to avoid problems as character enters tiles. The characters' attacks had a very wide range as he and melee would have to have a smaller range.And for one person doing everything! Congratulations, I know how difficult it is to do what you did alone in a short time.

(1 edit) (+1)

Hey thanks so much for playing and for the tips! Yeah I really needed to tweak the combat but I ran out of time, I was trying to fit so much in. Just to clarify I didn't make the art, but I did do the music. :) Learned a lot I can apply to my next gamejam so thanks so much!

Loved your game by the way, really smooth and polished, I enjoyed playing it a lot.