Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for playing! But yeah, I intended horde mode to be the easiest of the 3, kinda like a "kick back and destroy" type deal, with hardcore mode supplying the extra difficulty. But I'll keep that in mind while making Sword and Board 2 ;)

(1 edit)

There is another thing I found that might need to be fixed.

In one of the areas of the map, there seems to be a hidden wall. I don't know if that is intentional or not, but I think it should be fixed. Another bug I ran into is that when I was fighting one of the rock guys when he had lost both of his hands and he was red, he just simply stopped near one of the pillars.


Edit: It crashed and brought up this error:

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Other Event: User Defined 2
for object Golem:

Variable Golem.clap_offset(100300, -2147483648) not set before reading it.
at gml_Object_Golem_Other_12
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_Golem_Other_12 (line -1)
called from - gml_Object_Golem_Step_0 (line -1) - <unknown source line>