There is another thing I found that might need to be fixed.
In one of the areas of the map, there seems to be a hidden wall. I don't know if that is intentional or not, but I think it should be fixed. Another bug I ran into is that when I was fighting one of the rock guys when he had lost both of his hands and he was red, he just simply stopped near one of the pillars.
Edit: It crashed and brought up this error:
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Other Event: User Defined 2
for object Golem:
Variable Golem.clap_offset(100300, -2147483648) not set before reading it.
at gml_Object_Golem_Other_12
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_Golem_Other_12 (line -1)
called from - gml_Object_Golem_Step_0 (line -1) - <unknown source line>