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Ah really cool game! There was a solid beginning, middle, and end. Art was good and power-ups were fun. I'd say this is a start to something that could be a potential release so nice work. 

Some feedback I'd give is to not make there be so much waiting between when I activate an ability and when I can start moving again. I saw around a second delay at some points which was no bueno when I'm trying to do crowd control but all of a sudden I can't move anymore. I'd also say to remap those abilities to something like WASD instead since my fingers naturally go there. 

Thanks for the feedback! Yeah, I would definitely do some balancing and custom key bindings if it were to be a full game.