Thanks for the detailed feedback!
Hit detection is definitely going back to the drawing board.
number 2 might be hard to implement, but I hear your frustration. it's similar to how you could accidentally click the play again button by accident at the end of an intense round. I'll play around with solutions tho.
I see the issue you have with the ladybugs and you're raising a very good point with the non-interactivity. they're supposed to kill you later on. but also I see how they could be implemented in a funner way than stopping you from playing for 5 seconds.
as always, thank you for playing!