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(+1)

Appreciate the feedback :)
We tried to keep the controls concise and easy to access with both hands on the keyboard. We ended up dealing with some complications early in the jam and lost some playtest time.  Otherwise we would have loved to tinker with the controls to get it feeling perfect. Out of curiosity, what would you change about the control scheme to improve it? 

(+2)

Maybe using the mouse - RMB to holster - LMB to shoot or simply keep the gun always in the hands of the protagonist :)