Wow! That's really flattering - thank you for playing too :) we've got it already written for the bigger version (like actually the GDD exists) so I hope we will finish it :)
June Inside
Creator of
Recent community posts
hey, thanks for playing :) u can kill the bugs but that will result in a somewhat bad ending - there is a second pacifist approach to the game - it's all connected to the story (bits of it in demo - more to come). About the Metroidvania part - I would say it borrows some concepts of it like the closed doors that you need to figure out how to open and somewhat free approach to the level exploring - like you can go that way or the other
Nice game. Liked the character creator and overall polish of the game. I would love to see some better level design because right now its a little boring and repetetive. Little weird controlls too (not too weird but unusual) especially the jumping key - it was hard to combo all the three attacks and then quickly jump. Don't know about the door keys either, I didn't really need to collect all of them to progress. Overall a nice game but a little too ornamented and less meat and potatoes :)
Gave me some old school Mega Man vibes. But felt really weird the graphics and controlls. Probably that I played on a keyboard and it was meant to be played on a joypad. Those graphics a little misleading, sometimes I didn't really knew if what im walking on is a floor or no floor at all. Still I liked the multiple ways to kill your opponents.
Very nice. Very atmoshperic and mysterious, it gave me a Shadow of the Colossus vibes. Loved the designs of enemies. It was very buggy too, especially some random colliders throught the game. Also level design was little weird - platforms that lead you only to your death. Also half into the game i started just avoiding the enemies, it was much faster to end it this way. Bugged out heavily at the boss fight so I couldn't finish it. Overall I really enojoyed it but it needs it's mechanical problems fixed :)
Loved the graphics in this game. The story set by the notes on itch page was really nice also. Unfortunately I wasn't even able to beat the first level, I know I was supposed to be a clunky robot trying desperately to survive, but still a little tutorial at the beginning of the game would sound really nice. Also wish the audio was implemented :)
Nice one, what I would change is that the running animation wasn't giving enough feedback to the player (sometimes I didn't knew if Im running or not) and the backtracking if the player forget to do something felt a little frustrating. Still I played it until the end and felt that the ending was a little uneventful (but considering it's a really short game, that's understandable).
Graphics, style and sounds are the things in which this game really shines and I loved the storytelling bit too :)