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(+1)

Shoot... I haven't been able to replicate that, only heard it from others. I'm updating the game tonight, I'll try to fix this then

I tried out version 1.0 (Win64 by the way) & got past the ghost, but ran into several glitches a little while later. I got to this part in the screenshot and was standing on top of some invisible space above the platform. After that, I went left and something weird happened were I kept re-entering the room over and over if tried to hold left. Then when I came back to the previous part, I couldn't swipe the block anymore. I left the room from the bottom and came back and the block worked again, but when I tried to swipe it left while hanging on the side, I ended up stuck inside the block and couldn't do anything. It got the same glitch again where you couldn't swipe it anymore.

(1 edit) (+1)

Yes unfortunately the roof got cut out of that room... somehow. To enter the next room, follow along the floor, as in drop all the way down then go left. Uploads aren't locked yet, so I'll do a few small bug fixes that slipped under the rug in testing

I also wanted to give a little feedback besides just reporting bugs. I really liked the music and all the visual effects. It had a polished feel thanks to those, even though the art wasn't detailed. I like the swiping mechanic a lot, and the TVs showing whether or not you can pass an area is a really good idea for a metroidvania.

The dialogue was a bit too wordy for me. The only other criticism I have besides the bugs is pressing up to jump, I never like that. I used joytokey to map the controls to a gamepad while I played & I had to map both W and Space since W climbed and Space moved dialogue. I didn't map W to up on the d-pad though because of my preference. It's not a big deal in a game jam game since we don't have enough time to make customizable controls and do everything else needed to make the controls feel perfect.

I enjoyed the game while I was playing & wanted to keep going. If you fix the bugs later on, I will definitely check it out!

(+1)

bug fix is up with all known issues patched