Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I like the idea of the clouds not showing certain areas of the level. The movement was a little too clunky (I think it was hexagonal tiles you moved on?) so perhaps you could have 'regular' tile movement instead. Because the character has a sword, I expected some combat.