Heya! Worked on the game, and thanks for the play! Tavoe worked insanely hard on all sorts of systems to get a 3d game working in a month. One of which was room loading and cleanup, which I'm highly suspicious is the cause of your issue. He had to remove loading rooms in a background thread (cuz of crashing on our machines), and hastily implement the room cleanup code. We'll see what we can do about it.