I really like the new animated enemies. I wonder one thing: Due to the night setting - the enemies are much less saturated than the characters and assets in your Grass Land pack. Will all the environments have their own "tone", or can enemies and assets exchanged between some of them? Putting daytime graphics in to the night is not a problem, but the other way around will be a lot of overpainting. I am just interested what you plan.
Best and nice work