Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

nerubjen

6
Posts
29
Following
A member registered Oct 05, 2019

Recent community posts

This looks fantastic!
When working on 2D sprites tile setter was an important part of my workflow since its a hobby and I am happy for every timesaver I find. What I loved about it was that even when I had not used it for a while it took no time to work with it. Nice to hear that it gets a refresh! If you need beta testers let me know.

Hey what is the file pyxel format. What tool do i need to open them?

I bought the tool two years ago for a game jam and never used it until a couple of months ago. Since then, I integrated it in to my workflow. I  can recommend it to anyone who works with tiles. It is one of those tools that do just one thing but do it very, very well! 

I really like the new animated enemies. I wonder one thing: Due to the night setting - the enemies are much less saturated than the characters and assets in your Grass Land pack. Will all the environments have their own "tone", or can enemies and assets exchanged between  some of them? Putting daytime graphics in to the night is not a problem, but the other way around will be a lot of overpainting. I am just interested what you plan. 

Best and nice work

(2 edits)

Do you plan to release also other characters with your environments or "just" enemies? Similar to the Warrior in the Grass Land