The mac version tell's me it's broken
Viewing post in The Old Machine jam comments
I've found a fix for this on another game, it has something to do witch the mac os version and the version godot exports.
If I run xattr -cr path/to/game.app and then start the game it works, I've played it now.
I've played it since then and I think it's a game with potential. I feel the movement and or interactions with the enemies could be tweaked and this would make a big impact.