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(+1)

I played the Mac version and it was all working fine?

(+2)

I've found a fix for this on another game, it has something to do witch the mac os version and the version godot exports. 

If I run xattr -cr path/to/game.app and then start the game it works, I've played it now.

I've played it since then and I think it's a game with potential. I feel the movement and or interactions with the enemies could be tweaked and this would make a big impact.

Thank you very much for playing,I will try to implement your suggestions :)

Thanks for telling the solution,from next time I will include it in instructions :D