It has a really nice retro art style! Especially with the pumpkin orange color scheme. The layout of the levels and interface were all really nice as well as the minimalist yet effective intro.
However, the character is really slow so most of the time moving to get the key and to the door is painfully dull. The ghosts often would hit me or I'd have to stand still for a while because I knew I wouldn't make it past them even though they were across the level.
This led into the lights going out and not being able to see the character until the occasional lightning strike that I didn't find too helpful. If it was dark and I had minimal lighting that'd be cool and all. But if I can't see the slow moving character I couldn't get to anything except maybe the one item I was moving towards. There's not enough audio features to navigate blind at least not for me personally.
Viewing post in Spooky jam comments
Hey thanks! Changing the speed couldn’t be easier, but the low-speed was intended to desperate the player, hahaha! I agree with adding more sound clues when the lights are out, for example when you hit a wall. But scenes are super-easy to memorise and I thought that waiting for the occasional lightning was better.