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The html5 build was not properly scaled for me, but the windows build worked just fine. Fun concept for a game, only thing I would change is the UI for the input. It covers a lot of the level and makes it tough to know what commands you want to use.

Thank you for the feedback!

I thought hiding the level would add a bit of additional challenge, that you have to remember what commands you want to have in order. But I can see it getting more annoying.