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Thank you so much for playing my game and especially for your thorough thought out critique! So glad you enjoyed it and I will say there wasn’t a single critique you made that I didn’t agree with. I actually had a sound on the slime with the audio source attached to it and the audio source being destroyed and not playing a sound on the death was odd. I tried attaching the audio source to another game object and couldn’t connect to it via scripting. I probably could’ve figured that out with more time, or even disable sprite renderer and collisions and do a delayed destroy function but I did all the sound effect stuff at the eleventh hour so I ended up leaving it on the cutting room floor. If I do some post jam work on it this comment is gonna be the first place I go to get ideas for polishing. Thanks again!