Nice proof of concept
I like the visuals overall
I have a few issues with the combat, mainly the fact that there is only a single target attack, but there are many enemies and they multiply rapidly. The combat gets tedious early on because of that. It is also strange that when I am surrounded by 4 enemies, the enemies take turns attacking, it seems like if I am surrounded I should be at a greater disadvantage
For strategic reasons it would be nice to see my hit chance, estimated damage, and enemy health. In turn based games it is always nice to have more information to make decisions
The movement being locked in combat is restrictive but not necessarily a bad thing. The fact that enemies can move around me while time is stopped for me and other entities I am in combat with is weird though. I think if I was able to move away from enemies to reduce the risk that moving enemies enter combat with me it would feel like a more strategic part of the game