Haha! Yeah, Chuck ran into some issues. We planned for an idle animation among other things to bring him to life, but ran out of time. He ended up a bit creepy 😂 And yeah I messed around with those pumpkin pickups a good bit, but never found a sweet spot for the raycast to hit the whole pumpkin from all angles. It was an odd issue I just accepted and moved on lol.
You actually hit the far target?! It was setup like other targets, but with tons more seeds to drop if you hit. Admittedly, I only tested it enough to make sure it was possible to hit, but never got it myself. That’s awesome if you got it! 👏 Either way, thanks for playing and providing your feedback!