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Thanks!, The speed and jump is already patched and ready to be posted after the jam, I was being experimental of the slowness of the attack, I want to implement a souls like anticipation type of attacks, and also I like the suggestion to change the direction of the attack, I think that would vastly help the slowness of attack animation. Thank you for your review! and I'm sorry if you didn't have a good time as I was anticipated.

(+1)

Changing direcrions is an example from souls games. As for having a good or bad time - I did play the whole thing, right? ; )