Hello! I am really enjoying Honk so far. Its been very easy to understand and fun to test out on my art streams :D
One thing I'd love to see is support for gif or animated images. My thought was for including movement in to the more static elements of characters. Eg a tail that wags or alien antenna that wiggle side to side. Even having the base have a breathing animation to add a little more live to the illusion.
Thanks so much for making this program~
I second this. I would go for APNG instead GIF or WEBP/M :
- Transparency !
- Smaller in size
- Better global quality and restain all the color.
- That's the format used for Stickers in almost all messaging app (Line, Signal, Discord, etc)
- Easy to create, just use Apngasm
But not sure that Unity handle this format natively. Instead it could be easier to just import a bunch of frames for each image, as a sequence animation.