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(+1)

Holy, this game is sooooo goood. The sfx, the visuals, the story, everthing fits together so nicely. Also suprising that it was made in unreal. I noticed two things though: bullets are way too small, and there weren't that many boss attacks, but there were still many phases, so it all felt a bit sameish. But still, I had an amazing time with this!

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Hey thank you ! Yeah it was made in Unreal, there's not so many 2D games made in Unreal and my random crash is actually an Unreal bug in it's 2D specific code, so maybe that's why 😅

As for the Boss attacks, I'll have to blame time limitation on that one hehehe. I would probably have needed one more attack, at least for the very last fight. The Boss currently have 5 "Actions": move horizontally, move vertically, shoot projectiles at the player, big horizontal red beam and drop a HP pack (storywise it's the bunny giving it to you, but under the hood it's a Boss action) and I mixed em up based on the Boss encounter, but most of them include all except the red beam that is included only from level 2 and not in chases, maybe I could think of another laser patern or something, or maybe stuff falling from the sky, idk, I'll think about it ^^

Thank you for playing and thank you for your feedback 🙏