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(+1)

The game felt like a puzzle for the most part with figuring out where the boxes are to get pass enemies. The sound effects were decent and character movement was responsive. Having said that, I think the movement was too sharp for a living creature. I would also like for the main character to look more like a monster and not a blob (or at least have a couple of tentacles). I think the game would benefit a lot from a soundtrack or at least ambient noise. Lastly - I didn't feel any connection to the limitation nor the theme.

Thanks for the feedback.

Originally, I wanted to have tentacle that extended to the enemies or boxes by using prefabs and hinge joints, but time was running out.  Setting a soundtrack or ambient music will be my next to do in the following Jam, agree that music adds a lot to it.