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Have you ever thought of starting a Patreon and getting funding for the game as you make it that way? It may be easier then securing full funding with Kickstarter, and the last thing you want is to give up what you've worked so hard for.
Good luck either way - I loved the demo and can't wait to romance Captain Kwon and Subject 2 (whom I already really like)!
EDIT: Another thing, although I really like the art style you used in this because I've grown accustomed to it, have you ever thought of creating the character sprites in the same 3d-style as the CGs? They may stand out more, be more streamlined with it all 'matching' in style, and be appealing to a wider audience. That's not a criticism, just a thought. :)

We are still hopeful that our Kickstarter campaign will be successful. We just hit 85% and still have 5 days, so we definitely have a chance.

However, if it doesn’t happen, we are definitely considering starting a Patreon in the near future. Even with a Patreon, though, we would have to rein in our ambitions, as our funding would be less secure than a successful Kickstarter. So let’s all hope that we can get the final 15%!

As for the art style, we understand where you are coming from. We chose to go for a more stylized approach mixed with the occasional more elaborate digital painting, in part for budget reasons.