Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+3)

Hello! The hardest font to read was the font used under Clans of Sparr.  I think that it works fine for titles & headings, but it was a little hard on the eyes to read it as a paragraph. Some of its capital letters are difficult to parse, which made some of the fictional names harder to parse since I didn't have a clear expectation of spelling (e.g. "Beware" and "Clans" were fine, but "Yuga", "Hrolf", and "Hrankfel" gave me a double-take).  The other fonts used felt much clearer to read.

I figured that "Deescalate" was a context-sensitive description of the encounter, but I think it was the "Sitrep" in front that threw me for a loop.  In terms of alternatives, if the intent is a narrative-focused scene, maybe use "Narrative" instead of "Sitrep"? Or, if it's intended to be a straight-up fight, maybe just call it "Sitrep: Standard" and briefly indicate that they can be calmed down/incapacitated in the description? Space being at a premium would make the latter option less desirable, though. At the end of the day, I think it's clear enough if you decide to leave it as is.