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I do find it a little hard to play it with rhythm, the beats were off most of the time (soz), and sometimes didn't come, i think you should have some consistency of what beats are there and which ones are not, it is also a bit lose on the Fall theme (soz).

But other wise its a cool concept. 

I don't dislike you or anything, I'm just giving feedback, so plz don't hate me :)

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Thanks for the feedback! There are quite a few things that I would fix given more time, the beatmaps were not perfect as they were made with very limited tools, (wrote a beatmap maker) I also think there is some issue with unity WebGL export that makes the music slightly off, may be some issue in my code though. I 100% agree with it not going with the theme well, kind of just got carried away making the game without thinking about it too much. I'm still happy with how it turned out so that is all that really matters.
I would never hate someone for giving constructive criticism.

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:)

(+1)

Hey, just an update I found and fixed the issue with HTML exports, the issue was that the load time for the beats was slower than the music, added a delay before the game starts which fixes this issue, thanks for the help!